Preface
1. Worth Thinking
1.1 Worth questions
1.2 Worth thinking as a moral system
1.3 Worthwhileness and worthiness
1.4 Worth domains
1.5 Transworth and religion
1.6 The ideal of practical lucidity
1.7 Human-kind bias as a problem for worth thinking
2. Play
2.1 The appeals of possibility
2.2 Play as felt: fun, gladness, and joy
2.3 Play as accomplished: games, prizes, tricksters, and gamblers
2.4 Play as known: arts and sports
2.5 How much should we play?
2.6 Being as play
3. Work
3.1 The claims of necessity
3.2 Feeling work: labor
3.3 Work as accomplishment
3.4 The verbs of work
Making
Tending
Operating
Finding
Assisting
Managing
3.5 Knowing work
Product, job, occupation
Profession, vocation, career
Work and democracy
3.6 "Dhamma work": the transworthy reconstruction of work
3.7 Would God work?
4. Action proper
4.1 The conditions of honor
4.2 Self-display and the potentiality of collective power
4.3 Helping and fighting
4.4 Deeds, fame, and glory
4.5 Collective action; leading and following
4.6 Crime; war
4.7 Divine-and-human action: Greek, Hebrew, and Chinese conceptions
5. Love
5.1 Loving as doing
5.2 "True" and "higher" loves
Affection
Friendship
Romance (Eros)
Charity
5.3 The worth of sex
5.4 Marriage and divorce; eloping
5.5 Parenting
5.6 Love's limit-objects
The dead
The enemy
Self-love
6. On the borders of worth
6.1 Fulfilling a life plan
6.2 Dying
With dignity
Suddenly
At home, at peace, surrounded by loved ones
In harness
As purification
Consequentially
By one's own hand
6.3 Sleeping
6.4 Intoxication; the Bataillean act
6.5 Worship; the Sabbath; music
6.6 Zazen
6.7 Sacrifice as a crossroads of categories; queering
7. The state of worth
7.1 What does worth thinking accomplish?
7.2 Worth economics and politics
7.3 Worth religion
7.4 The pursuit of practical lucidity
Notes
Index